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Hytale youtube
Hytale youtube







This is an example of mantling, which is one of several new movement techniques we've been prototyping. We really thought we were being subtle with this one! At the end of the video, as our Avatar crew races across desert hot springs, one character leaps and grabs a ledge before hauling herself up. Let’s get into the details! Teasing traversal As a result, many of the new features we revealed this weekend are prototypes, and we expect them to continue to evolve as development continues. While this important technical work is ongoing, we've continued to test new and revamped features. This is how we give Hytale the best chance at becoming a healthy, creative and inclusive space for everybody who wants to participate in it.

Hytale youtube Pc#

We can't promise that every future version of Hytale will have exactly the same set of features, but we intend to get as close as we possibly can without compromising on the scope or functionality of the PC version. We strongly believe that every part of our community benefits when barriers to play are removed. Over the last few months we've seen some speculation that planning for multiplatform means dialling back on the scope of the PC version or on our commitment to creators. That means making sure that we're ready for the challenges that come with growth, including eventually releasing the game on multiple platforms. It's vitally important to us that Hytale supports a large, interconnected community for many years to come. Many of these efforts are ongoing, particularly on the technical side. This investigation extends from the technology underpinning the game to the design and structure of Hytale itself. Today, we're going to dig a little bit deeper into some of these new developments.Īs we explained in our previous development update, we’ve spent a lot of time over the last year conducting a deep investigation into all of the things we need to do in order to ensure that Hytale lives up to expectations. However, we also wanted to acknowledge our existing community and provide a glimpse at some of the progress we've been making over the last year. Recently, Simon stepped down from his position in Hytale and gave it to Noxy, saying he wants to spend more time on "family, health, and friends." Simon will still be a Hytale advisor, and will still be the owner of the Hypixel Minecraft server, but is no longer in charge of Hytale.We knew that this presentation was going to reach players that might not have heard of us, so we made an effort to tell our story from the beginning and reintroduce the various elements of Hytale with this new audience in mind.

hytale youtube

He also was the lead developer on Hytale. Simon was appointed CEO of Hypixel Studios for many years.

hytale youtube

Later server expands and become one of the most well-known Minecraft Servers of all time, even earning 4 Guinness world records in 2017. Youtube Channel become channel of the Server. The Hypixel server originally featured Simon's and Rezzus own maps.

hytale youtube

Simon started as a Map Creator with Rezzus, he had his own YouTube Channel presenting cool Minecraft maps, before eventually 13 April 2013 creating his own Minecraft server Hypixel Network. Simon Collins-Laflamme, born in Canada, whose Minecraft username is "hypixel", is the founder, namesake, and CEO of Hypixel Inc, and former CEO of Hypixel Studios.







Hytale youtube